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GLC_lib | |||||||
OpenGL Library Class | ![]() |
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GLC_lib is a C++ library for high performance 3D application based on OpenGL and Qt4 GUI and is released under GNU-LGPL license.
GLC_lib is designed to render very complex 3D scene ( 100 000 parts, 40 000 000 triangles).
The lastest features are disigned to use GLC_lib to view heavy Digital Mockup very fast.
Supported operating systems: Mac OS 10.5, 10.6, Windows And Linux. 32 and 64 bit supported.
GLC_lib is available under the LGPL open source license.
3ds files are loading by lib3ds 1.3 library which is include.
Dassault Systemes 3DXML File are decompressed by the QuaZIP and zlib library which are include.
Thanks to Laurent Bauer for his ideas and contributions.
Finaly, thanks to EADS ASTRIUM.
To see how powerful is GLC_lib : try GLC_Player.
©2005-2011 Laurent Ribon |