GLC_Sphere Class Reference

GLC_Sphere : OpenGL 3D Sphere. More...

#include <glc_sphere.h>

Inheritance diagram for GLC_Sphere:
GLC_Mesh GLC_Geometry

List of all members.

Public Member Functions

Constructor / Destructor

 GLC_Sphere (double radius)
 Construct a sphere with the given radius.
 GLC_Sphere (const GLC_Sphere &sphere)
 Copy constructor.
virtual ~GLC_Sphere ()
 Destructor.
Set Functions

void setRadius (double Radius)
 Set Sphere radius.
void setDiscretion (int TargetDiscret)
 Set Discretion.

Private Member Functions

Private services Functions

void createMesh ()
 Create the sphere mesh.

Private Attributes

double m_Radius
 Sphere radius.
int m_Discret
 Sphere polygon discretisation.
double m_ThetaMin
double m_ThetaMax
double m_PhiMin
double m_PhiMax

Static Private Attributes

static quint32 m_ChunkId = 0xA710
 Class chunk id.

Get Functions



double radius (void) const
 Return the Radius of this sphere.
int discretion (void) const
 Get Sphere discretion.
virtual GLC_Geometryclone () const
 Return a copy of the Sphere.
virtual const GLC_BoundingBoxboundingBox (void)
 Return the sphere bounding box.
static quint32 chunckID ()
 Return the class Chunk ID.

Detailed Description

GLC_Sphere : OpenGL 3D Sphere.

An GLC_Sphere is a polygonnal geometry

Definition at line 38 of file glc_sphere.h.


Constructor & Destructor Documentation

GLC_Sphere::GLC_Sphere ( double  radius  ) 

Construct a sphere with the given radius.

Definition at line 30 of file glc_sphere.cpp.

Referenced by clone().

GLC_Sphere::GLC_Sphere ( const GLC_Sphere sphere  ) 

Copy constructor.

Definition at line 43 of file glc_sphere.cpp.

GLC_Sphere::~GLC_Sphere (  )  [virtual]

Destructor.

Definition at line 55 of file glc_sphere.cpp.


Member Function Documentation

const GLC_BoundingBox & GLC_Sphere::boundingBox ( void   )  [virtual]

Return the sphere bounding box.

Reimplemented from GLC_Mesh.

Definition at line 65 of file glc_sphere.cpp.

References createMesh(), and GLC_Mesh::isEmpty().

static quint32 GLC_Sphere::chunckID (  )  [static]

Return the class Chunk ID.

Reimplemented from GLC_Mesh.

GLC_Geometry * GLC_Sphere::clone (  )  const [virtual]

Return a copy of the Sphere.

Reimplemented from GLC_Mesh.

Definition at line 60 of file glc_sphere.cpp.

References GLC_Sphere().

void GLC_Sphere::createMesh (  )  [private]
int GLC_Sphere::discretion ( void   )  const [inline]

Get Sphere discretion.

Definition at line 68 of file glc_sphere.h.

double GLC_Sphere::radius ( void   )  const [inline]

Return the Radius of this sphere.

Definition at line 64 of file glc_sphere.h.

void GLC_Sphere::setDiscretion ( int  TargetDiscret  ) 

Set Discretion.

Discretion must be > 0

Definition at line 83 of file glc_sphere.cpp.

References GLC_Mesh::clearMeshWireAndBoundingBox(), and m_Discret.

void GLC_Sphere::setRadius ( double  Radius  ) 

Set Sphere radius.

Radius must be > 0

Definition at line 74 of file glc_sphere.cpp.

References GLC_Mesh::clearMeshWireAndBoundingBox(), and m_Radius.


Member Data Documentation

quint32 GLC_Sphere::m_ChunkId = 0xA710 [static, private]

Class chunk id.

Reimplemented from GLC_Mesh.

Definition at line 119 of file glc_sphere.h.

int GLC_Sphere::m_Discret [private]

Sphere polygon discretisation.

Definition at line 111 of file glc_sphere.h.

Referenced by createMesh(), and setDiscretion().

double GLC_Sphere::m_PhiMax [private]

Definition at line 116 of file glc_sphere.h.

Referenced by createMesh().

double GLC_Sphere::m_PhiMin [private]

Definition at line 115 of file glc_sphere.h.

Referenced by createMesh().

double GLC_Sphere::m_Radius [private]

Sphere radius.

Definition at line 108 of file glc_sphere.h.

Referenced by createMesh(), and setRadius().

double GLC_Sphere::m_ThetaMax [private]

Definition at line 114 of file glc_sphere.h.

Referenced by createMesh().

double GLC_Sphere::m_ThetaMin [private]

Definition at line 113 of file glc_sphere.h.

Referenced by createMesh().


The documentation for this class was generated from the following files:

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