GLC_Arrow Member List

This is the complete list of members for GLC_Arrow, including all inherited members.
addMaterial(GLC_Material *)GLC_Geometry
addVerticeGroup(const GLfloatVector &vector)GLC_Geometry [inline]
boundingBox()GLC_Arrow [virtual]
boundingBoxIsValid() const GLC_Geometry [inline]
clear()GLC_Geometry [virtual]
clearWireAndBoundingBox()GLC_Geometry [inline, protected]
clone() const GLC_Arrow [virtual]
colorPerVertex(const bool colorPerVertex)GLC_Geometry [inline]
containsMaterial(const GLC_uint key) const GLC_Geometry [inline]
copyVboToClientSide()GLC_Geometry [virtual]
createWire()GLC_Arrow [private]
endPoint() const GLC_Arrow [inline]
faceCount(int lod=0) const GLC_Geometry [virtual]
firstMaterial(void) const GLC_Geometry [inline]
GLC_Arrow(const GLC_Point3d &startPoint, const GLC_Point3d &endPoint, const GLC_Vector3d &viewDir)GLC_Arrow
GLC_Arrow(const GLC_Arrow &arrow)GLC_Arrow
GLC_Geometry(const QString &name, const bool type)GLC_Geometry
GLC_Geometry(const GLC_Geometry &sourceGeom)GLC_Geometry
glDraw(const GLC_RenderProperties &)GLC_Arrow [private, virtual]
glLoadTexture(void)GLC_Geometry [virtual]
glPropGeom(const GLC_RenderProperties &)GLC_Geometry [protected, virtual]
hasMaterial() const GLC_Geometry [inline]
hasTransparentMaterials() const GLC_Geometry [inline]
headAngle() const GLC_Arrow [inline]
headLenght() const GLC_Arrow [inline]
id() const GLC_Geometry [inline]
isTransparent() const GLC_Geometry [inline]
isValid(void) const GLC_Geometry [inline]
lineWidth() const GLC_Geometry [inline]
m_EndPointGLC_Arrow [private]
m_GeometryIsValidGLC_Geometry [protected]
m_HeadAngleGLC_Arrow [private]
m_HeadLenghtGLC_Arrow [private]
m_IsSelectedGLC_Geometry [protected]
m_LineWidthGLC_Geometry [protected]
m_MaterialHashGLC_Geometry [protected]
m_pBoundingBoxGLC_Geometry [protected]
m_StartPointGLC_Arrow [private]
m_UseColorPerVertexGLC_Geometry [protected]
m_ViewDirGLC_Arrow [private]
m_WireColorGLC_Geometry [protected]
m_WireDataGLC_Geometry [protected]
material(const GLC_uint key) const GLC_Geometry [inline]
materialCount() const GLC_Geometry [inline]
materialIds() const GLC_Geometry [inline]
materialSet() const GLC_Geometry [inline]
name() const GLC_Geometry [inline]
operator=(const GLC_Arrow &arrow)GLC_Arrow
GLC_Geometry::operator=(const GLC_Geometry &sourceGeom)GLC_Geometry
releaseVboClientSide(bool update=false)GLC_Geometry [virtual]
removeMaterial(GLC_uint)GLC_Geometry [protected]
render(const GLC_RenderProperties &)GLC_Geometry [virtual]
replaceMasterMaterial(GLC_Material *)GLC_Geometry [virtual]
reverseNormals()GLC_Geometry [inline, virtual]
setCurrentLod(const int)GLC_Geometry [inline, virtual]
setEndPoint(const GLC_Point3d &endPoint)GLC_Arrow
setHeadAngle(double headAngle)GLC_Arrow
setHeadLength(double headLenght)GLC_Arrow
setId(const GLC_uint id)GLC_Geometry [inline]
setLineWidth(GLfloat lineWidth)GLC_Geometry [inline]
setName(const QString name)GLC_Geometry [inline]
setStartPoint(const GLC_Point3d &startPoint)GLC_Arrow
setVboUsage(bool usage)GLC_Geometry [virtual]
setViewDir(const GLC_Vector3d &viewDir)GLC_Arrow
setWireColor(const QColor &color)GLC_Geometry
startPoint() const GLC_Arrow [inline]
typeIsWire() const GLC_Geometry [inline]
updateTransparentMaterialNumber()GLC_Geometry
usedColorPerVertex() const GLC_Geometry [inline]
vboIsUsed() const GLC_Geometry [inline]
VertexCount() const GLC_Geometry [virtual]
viewDir() const GLC_Arrow [inline]
volume()GLC_Geometry [virtual]
wireColor() const GLC_Geometry [inline]
wireDataIsEmpty() const GLC_Geometry [inline]
wirePolylineCount() const GLC_Geometry [inline]
wirePolylineOffset(int index) const GLC_Geometry [inline]
wirePolylineSize(int index) const GLC_Geometry [inline]
wirePositionVector() const GLC_Geometry [inline]
~GLC_Arrow()GLC_Arrow [virtual]
~GLC_Geometry()GLC_Geometry [virtual]

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