GLC_Factory Member List

This is the complete list of members for GLC_Factory, including all inherited members.
canBeLoaded(const QString &extension)GLC_Factory [static]
create3DRepFromFile(const QString &) const GLC_Factory
createBox(double lx, double ly, double lz) const GLC_Factory
createBox(const GLC_BoundingBox &boundingBox) const GLC_Factory
createCircle(double radius, double angle=2 *glc::PI) const GLC_Factory
createCone(double radius, double length) const GLC_Factory
createCuttingPlane(const GLC_Point3d &point, const GLC_Vector3d &normal, double l1, double l2, GLC_Material *pMat)GLC_Factory
createCylinder(double radius, double length) const GLC_Factory
createDefaultMoverController(const QColor &, GLC_Viewport *)GLC_Factory
createFileLoader() const GLC_Factory
createLine(const GLC_Point3d &, const GLC_Point3d &) const GLC_Factory
createMaterial() const GLC_Factory
createMaterial(const GLfloat *pAmbiantColor) const GLC_Factory
createMaterial(const QColor &color) const GLC_Factory
createMaterial(GLC_Texture *pTexture) const GLC_Factory
createMaterial(const QString &textureFullFileName) const GLC_Factory
createMaterial(const QImage &) const GLC_Factory
createPoint(const GLC_Point3d &coord) const GLC_Factory
createPoint(double x, double y, double z) const GLC_Factory
createPointCloud(const GLfloatVector &data, const QColor &color)GLC_Factory
createPointCloud(const QList< GLC_Point3d > &pointList, const QColor &color)GLC_Factory
createPointCloud(const QList< GLC_Point3df > &pointList, const QColor &color)GLC_Factory
createPointSprite(float, GLC_Material *) const GLC_Factory
createRectangle(double, double)GLC_Factory
createRectangle(const GLC_Point3d &point, const GLC_Vector3d &normal, double l1, double l2)GLC_Factory
createSphere(double radius) const GLC_Factory
createTexture(const QString &textureFullFileName) const GLC_Factory
createTexture(const QImage &, const QString &imageFileName=QString()) const GLC_Factory
createWorldFromFile(QFile &file, QStringList *pAttachedFileName=NULL) const GLC_Factory
createWorldStructureFrom3dxml(QFile &file, bool GetExtRefName=false) const GLC_Factory
currentQuantum(int) const GLC_Factory [signal]
GLC_Factory()GLC_Factory [protected]
instance()GLC_Factory [static]
loadingHandler(const QString &fileName)GLC_Factory [static]
loadPlugins()GLC_Factory [private]
m_pFactoryGLC_Factory [private, static]
m_SupportedExtensionSetGLC_Factory [private, static]
m_WorldReaderPluginListGLC_Factory [private, static]
worldReaderPlugins()GLC_Factory [static]
~GLC_Factory()GLC_Factory

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