GLC_Material Member List

This is the complete list of members for GLC_Material, including all inherited members.
addGLC_Geom(GLC_Geometry *pGeom)GLC_Material
addUsage(GLC_uint)GLC_Material
ambientColor() const GLC_Material
chunckID()GLC_Material [static]
delGLC_Geom(GLC_uint Key)GLC_Material
delUsage(GLC_uint)GLC_Material
diffuseColor() const GLC_Material
emissiveColor() const GLC_Material
GLC_Material()GLC_Material
GLC_Material(const QColor &)GLC_Material
GLC_Material(const QString &name, const GLfloat *)GLC_Material
GLC_Material(GLC_Texture *pTexture, const QString &name=QString())GLC_Material
GLC_Material(const GLC_Material &InitMaterial)GLC_Material
GLC_Object(const QString &name=QString())GLC_Object
GLC_Object(GLC_uint id, const QString &name=QString())GLC_Object
GLC_Object(const GLC_Object &sourceObject)GLC_Object
glExecute()GLC_Material [virtual]
glExecute(float)GLC_Material [virtual]
glLoadTexture(QGLContext *pContext=NULL)GLC_Material
hashCode() const GLC_Material
hasTexture() const GLC_Material [inline]
id() const GLC_Object [inline]
initDiffuseColor(void)GLC_Material [private]
initOtherColor(void)GLC_Material [private]
isTransparent() const GLC_Material [inline]
isUnused() const GLC_Material [inline]
m_AmbientColorGLC_Material [private]
m_ChunkIdGLC_Material [private, static]
m_DiffuseColorGLC_Material [private]
m_EmissiveColorGLC_Material [private]
m_MutexGLC_Object [protected]
m_NameGLC_Object [protected]
m_OpacityGLC_Material [private]
m_OtherUsageGLC_Material [private]
m_pTextureGLC_Material [private]
m_ShininessGLC_Material [private]
m_SpecularColorGLC_Material [private]
m_UidGLC_Object [protected]
m_WhereUsedGLC_Material [private]
name() const GLC_Object [inline]
numberOfUsage() const GLC_Material [inline]
opacity() const GLC_Material [inline]
operator<<(QDataStream &, const GLC_Material &)GLC_Material [friend]
operator=(const GLC_Material &mat)GLC_Material [inline]
GLC_Object::operator=(const GLC_Object &)GLC_Object
operator==(const GLC_Material &) const GLC_Material
GLC_Object::operator==(const GLC_Object &obj)GLC_Object [inline]
operator>>(QDataStream &, GLC_Material &)GLC_Material [friend]
removeTexture()GLC_Material
setAmbientColor(const QColor &ambientColor)GLC_Material
setDiffuseColor(const QColor &diffuseColor)GLC_Material
setEmissiveColor(const QColor &lightEmission)GLC_Material
setId(const GLC_uint id)GLC_Object
setMaterial(const GLC_Material *)GLC_Material
setName(const QString &name)GLC_Object
setOpacity(const qreal)GLC_Material
setShininess(GLfloat Shininess)GLC_Material [inline]
setSpecularColor(const QColor &specularColor)GLC_Material
setTexture(GLC_Texture *pTexture)GLC_Material
shininess() const GLC_Material [inline]
specularColor() const GLC_Material
textureFileName() const GLC_Material
textureHandle() const GLC_Material [inline]
textureID() const GLC_Material
textureIsLoaded() const GLC_Material
~GLC_Material(void)GLC_Material [virtual]
~GLC_Object()GLC_Object [virtual]

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