GLC_Matrix4x4 Member List

This is the complete list of members for GLC_Matrix4x4, including all inherited members.
determinant(void) const GLC_Matrix4x4 [inline]
DIMMAT4X4 enum valueGLC_Matrix4x4 [private]
Direct enum valueGLC_Matrix4x4
fromEuler(const double, const double, const double)GLC_Matrix4x4
General enum valueGLC_Matrix4x4
getCoMat4x4(void) const GLC_Matrix4x4 [inline, private]
getData(void)GLC_Matrix4x4 [inline]
getData(void) const GLC_Matrix4x4 [inline]
getDeterminantLC(const int, const int) const GLC_Matrix4x4 [inline, private]
getSubMat(const int, const int, double *) const GLC_Matrix4x4 [inline, private]
getTranspose(void) const GLC_Matrix4x4 [inline, private]
GLC_Matrix4x4()GLC_Matrix4x4 [inline]
GLC_Matrix4x4(const GLC_Matrix4x4 &matrix)GLC_Matrix4x4 [inline]
GLC_Matrix4x4(const double *pArray)GLC_Matrix4x4 [inline]
GLC_Matrix4x4(const float *)GLC_Matrix4x4 [inline]
GLC_Matrix4x4(const GLC_Vector3d &Vect, const double &dAngleRad)GLC_Matrix4x4 [inline]
GLC_Matrix4x4(const GLC_Vector3d &Vect1, const GLC_Vector3d &Vect2)GLC_Matrix4x4 [inline]
GLC_Matrix4x4(const GLC_Vector3d &Vect)GLC_Matrix4x4 [inline]
GLC_Matrix4x4(const double Tx, const double Ty, const double Tz)GLC_Matrix4x4 [inline]
GLC_Vector3d classGLC_Matrix4x4 [friend]
Identity enum valueGLC_Matrix4x4
Indirect enum valueGLC_Matrix4x4
invert(void)GLC_Matrix4x4 [inline]
inverted() const GLC_Matrix4x4 [inline]
isDirect() const GLC_Matrix4x4 [inline]
isInDiagonal(const int index) const GLC_Matrix4x4 [inline, private]
isometricMatrix() const GLC_Matrix4x4 [inline]
m_MatrixGLC_Matrix4x4 [private]
m_TypeGLC_Matrix4x4 [private]
operator!=(const GLC_Matrix4x4 &mat) const GLC_Matrix4x4 [inline]
operator*(const GLC_Matrix4x4 &Mat) const GLC_Matrix4x4 [inline]
operator*(const GLC_Vector3d &Vect) const GLC_Matrix4x4 [inline]
operator=(const GLC_Matrix4x4 &matrix)GLC_Matrix4x4 [inline]
operator==(const GLC_Matrix4x4 &mat) const GLC_Matrix4x4 [inline]
optimise(bool force=false)GLC_Matrix4x4 [inline]
rotationMatrix() const GLC_Matrix4x4 [inline]
scalingX() const GLC_Matrix4x4 [inline]
scalingY() const GLC_Matrix4x4 [inline]
scalingZ() const GLC_Matrix4x4 [inline]
setColumn(int index, const GLC_Vector3d &vector)GLC_Matrix4x4
setData(void)GLC_Matrix4x4 [inline]
setMatRot(const GLC_Vector3d &, const double &)GLC_Matrix4x4 [inline]
setMatRot(const GLC_Vector3d &, const GLC_Vector3d &)GLC_Matrix4x4 [inline]
setMatScaling(const double, const double, const double)GLC_Matrix4x4 [inline]
setMatTranslate(const GLC_Vector3d &)GLC_Matrix4x4 [inline]
setMatTranslate(const double, const double, const double)GLC_Matrix4x4 [inline]
setToIdentity()GLC_Matrix4x4 [inline]
TAILLEMAT4X4 enum valueGLC_Matrix4x4 [private]
toEuler(void) const GLC_Matrix4x4
toString() const GLC_Matrix4x4
transpose(void)GLC_Matrix4x4 [inline]
type() const GLC_Matrix4x4 [inline]

SourceForge.net Logo

©2005-2011 Laurent Ribon