, including all inherited members.
addColors(const GLfloatVector &colors) | GLC_Mesh | [inline] |
addMaterial(GLC_Material *) | GLC_Geometry | |
addNormals(const GLfloatVector &normals) | GLC_Mesh | [inline] |
addTexels(const GLfloatVector &texels) | GLC_Mesh | [inline] |
addTriangles(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_Mesh | |
addTrianglesFan(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_Mesh | |
addTrianglesStrip(GLC_Material *, const IndexList &, const int lod=0, double accuracy=0.0) | GLC_Mesh | |
addVertice(const GLfloatVector &vertices) | GLC_Mesh | [inline] |
addVerticeGroup(const GLfloatVector &vector) | GLC_Geometry | [inline] |
boundingBox(void) | GLC_Rectangle | [virtual] |
boundingBoxIsValid() const | GLC_Geometry | [inline] |
chunckID() | GLC_Mesh | [static] |
clear() | GLC_Mesh | [virtual] |
clearMeshWireAndBoundingBox() | GLC_Mesh | |
clearWireAndBoundingBox() | GLC_Geometry | [inline, protected] |
clone() const | GLC_Rectangle | [virtual] |
ColorPearVertexIsAcivated() const | GLC_Mesh | [inline] |
colorPerVertex(const bool colorPerVertex) | GLC_Geometry | [inline] |
containsFans(int lod, GLC_uint materialId) const | GLC_Mesh | |
containsLod(int lod) const | GLC_Mesh | [inline] |
containsMaterial(const GLC_uint key) const | GLC_Geometry | [inline] |
containsStrips(int lod, GLC_uint materialId) const | GLC_Mesh | |
containsTriangles(int lod, GLC_uint materialId) const | GLC_Mesh | |
copyVboToClientSide() | GLC_Mesh | [virtual] |
createMeshAndWire() | GLC_Rectangle | [private] |
createMeshFromGivenLod(int lodIndex) | GLC_Mesh | |
createMeshOfGivenLod(int lodIndex) | GLC_Mesh | |
faceCount(int lod) const | GLC_Mesh | [virtual] |
finish() | GLC_Mesh | |
firstMaterial(void) const | GLC_Geometry | [inline] |
getFansIndex(int lod, GLC_uint materialId) const | GLC_Mesh | |
getLodAccuracy(int lod) const | GLC_Mesh | [inline] |
getStripsIndex(int lod, GLC_uint materialId) const | GLC_Mesh | |
getTrianglesIndex(int lod, GLC_uint materialId) const | GLC_Mesh | |
GLC_Geometry(const QString &name, const bool type) | GLC_Geometry | |
GLC_Geometry(const GLC_Geometry &sourceGeom) | GLC_Geometry | |
GLC_Mesh() | GLC_Mesh | |
GLC_Mesh(const GLC_Mesh &) | GLC_Mesh | |
GLC_Rectangle() | GLC_Rectangle | |
GLC_Rectangle(double l1, double l2) | GLC_Rectangle | |
GLC_Rectangle(const GLC_Rectangle &) | GLC_Rectangle | |
glDraw(const GLC_RenderProperties &) | GLC_Rectangle | [private, virtual] |
glLoadTexture(void) | GLC_Geometry | [virtual] |
glPropGeom(const GLC_RenderProperties &) | GLC_Geometry | [protected, virtual] |
hasMaterial() const | GLC_Geometry | [inline] |
hasTransparentMaterials() const | GLC_Geometry | [inline] |
id() const | GLC_Geometry | [inline] |
isEmpty() const | GLC_Mesh | [inline] |
isTransparent() const | GLC_Geometry | [inline] |
isValid(void) const | GLC_Geometry | [inline] |
length1() const | GLC_Rectangle | [inline] |
length2() const | GLC_Rectangle | [inline] |
lineWidth() const | GLC_Geometry | [inline] |
loadFromDataStream(QDataStream &, const MaterialHash &, const QHash< GLC_uint, GLC_uint > &) | GLC_Mesh | |
lodContainsMaterial(int lod, GLC_uint materialId) const | GLC_Mesh | [inline] |
lodCount() const | GLC_Mesh | [inline] |
LodPrimitiveGroups typedef | GLC_Mesh | |
m_GeometryIsValid | GLC_Geometry | [protected] |
m_IsSelected | GLC_Geometry | [protected] |
m_L1 | GLC_Rectangle | [private] |
m_L2 | GLC_Rectangle | [private] |
m_LineWidth | GLC_Geometry | [protected] |
m_MaterialHash | GLC_Geometry | [protected] |
m_pBoundingBox | GLC_Geometry | [protected] |
m_UseColorPerVertex | GLC_Geometry | [protected] |
m_WireColor | GLC_Geometry | [protected] |
m_WireData | GLC_Geometry | [protected] |
material(const GLC_uint key) const | GLC_Geometry | [inline] |
materialCount() const | GLC_Geometry | [inline] |
materialIds() const | GLC_Geometry | [inline] |
materialSet() const | GLC_Geometry | [inline] |
name() const | GLC_Geometry | [inline] |
nextPrimitiveLocalId() const | GLC_Mesh | [inline] |
normalVector() const | GLC_Mesh | [inline] |
numberOfFans(int lod, GLC_uint materialId) const | GLC_Mesh | |
numberOfNormals() const | GLC_Mesh | [inline] |
numberOfStrips(int lod, GLC_uint materialId) const | GLC_Mesh | |
numberOfTriangles(int lod, GLC_uint materialId) const | GLC_Mesh | |
operator=(const GLC_Mesh &) | GLC_Mesh | |
GLC_Geometry::operator=(const GLC_Geometry &sourceGeom) | GLC_Geometry | |
positionVector() const | GLC_Mesh | [inline] |
PrimitiveGroupsHash typedef | GLC_Mesh | |
releaseVboClientSide(bool update) | GLC_Mesh | [virtual] |
removeMaterial(GLC_uint) | GLC_Geometry | [protected] |
render(const GLC_RenderProperties &) | GLC_Geometry | [virtual] |
replaceMasterMaterial(GLC_Material *) | GLC_Mesh | [virtual] |
replaceMaterial(const GLC_uint, GLC_Material *) | GLC_Mesh | |
reverseNormals() | GLC_Mesh | [virtual] |
saveToDataStream(QDataStream &) const | GLC_Mesh | |
setColorPearVertex(bool flag) | GLC_Mesh | [inline] |
setCurrentLod(const int) | GLC_Mesh | [virtual] |
setId(const GLC_uint id) | GLC_Geometry | [inline] |
setLength1(double l1) | GLC_Rectangle | |
setLength2(double l2) | GLC_Rectangle | |
setLineWidth(GLfloat lineWidth) | GLC_Geometry | [inline] |
setName(const QString name) | GLC_Geometry | [inline] |
setNextPrimitiveLocalId(GLC_uint id) | GLC_Mesh | [inline] |
setRectangle(double l1, double l2) | GLC_Rectangle | |
setVboUsage(bool usage) | GLC_Mesh | [virtual] |
setWireColor(const QColor &color) | GLC_Mesh | [inline] |
texelVector() const | GLC_Mesh | [inline] |
transformVertice(const GLC_Matrix4x4 &matrix) | GLC_Mesh | |
typeIsWire() const | GLC_Geometry | [inline] |
updateTransparentMaterialNumber() | GLC_Geometry | |
usedColorPerVertex() const | GLC_Geometry | [inline] |
vboIsUsed() const | GLC_Geometry | [inline] |
VertexCount() const | GLC_Mesh | [virtual] |
volume() | GLC_Mesh | [virtual] |
wireColor() const | GLC_Mesh | [inline] |
wireDataIsEmpty() const | GLC_Geometry | [inline] |
wirePolylineCount() const | GLC_Geometry | [inline] |
wirePolylineOffset(int index) const | GLC_Geometry | [inline] |
wirePolylineSize(int index) const | GLC_Geometry | [inline] |
wirePositionVector() const | GLC_Geometry | [inline] |
~GLC_Geometry() | GLC_Geometry | [virtual] |
~GLC_Mesh() | GLC_Mesh | [virtual] |
~GLC_Rectangle() | GLC_Rectangle | [virtual] |