GLC_RenderProperties Member List

This is the complete list of members for GLC_RenderProperties, including all inherited members.
addOverwritePrimitiveMaterial(GLC_uint, GLC_Material *, int bodyIndex=0)GLC_RenderProperties
addSelectedPrimitive(GLC_uint, int body=0)GLC_RenderProperties
addSetOfSelectedPrimitivesId(const QSet< GLC_uint > &, int body=0)GLC_RenderProperties
clear()GLC_RenderProperties
clearOverwritePrimitiveMaterials()GLC_RenderProperties
clearSelectedPrimitives()GLC_RenderProperties
currentBodyIndex() const GLC_RenderProperties [inline]
GLC_RenderProperties()GLC_RenderProperties
GLC_RenderProperties(const GLC_RenderProperties &)GLC_RenderProperties
hashOfOverwritePrimitiveMaterials() const GLC_RenderProperties [inline]
hashOfOverwritePrimitiveMaterialsIsEmpty() const GLC_RenderProperties [inline]
isDefault() const GLC_RenderProperties
isSelected() const GLC_RenderProperties [inline]
m_CurrentBodyGLC_RenderProperties [private]
m_IsSelectedGLC_RenderProperties [private]
m_MaterialsUsageGLC_RenderProperties [private]
m_OverwriteOpacityGLC_RenderProperties [private]
m_pBodySelectedPrimitvesIdGLC_RenderProperties [private]
m_PolyFaceGLC_RenderProperties [private]
m_PolyModeGLC_RenderProperties [private]
m_pOverwriteMaterialGLC_RenderProperties [private]
m_pOverwritePrimitiveMaterialMapsGLC_RenderProperties [private]
m_RenderingFlagGLC_RenderProperties [private]
m_RenderModeGLC_RenderProperties [private]
m_SavedRenderModeGLC_RenderProperties [private]
m_UidGLC_RenderProperties [private]
needToRenderWithTransparency() const GLC_RenderProperties
operator=(const GLC_RenderProperties &)GLC_RenderProperties
overwriteMaterial() const GLC_RenderProperties [inline]
overwriteTransparency() const GLC_RenderProperties [inline]
polyFaceMode() const GLC_RenderProperties [inline]
polygonMode() const GLC_RenderProperties [inline]
primitiveIsSelected(int index, GLC_uint id) const GLC_RenderProperties
renderingFlag() const GLC_RenderProperties [inline]
renderingMode() const GLC_RenderProperties [inline]
savedRenderingMode() const GLC_RenderProperties [inline]
select(bool primitive)GLC_RenderProperties [inline]
setCurrentBodyIndex(int index)GLC_RenderProperties [inline]
setOfSelectedPrimitiveIdIsEmpty() const GLC_RenderProperties [inline]
setOfSelectedPrimitivesId() const GLC_RenderProperties [inline]
setOverwriteMaterial(GLC_Material *)GLC_RenderProperties
setOverwriteTransparency(float alpha)GLC_RenderProperties [inline]
setPolygonMode(GLenum Face, GLenum Mode)GLC_RenderProperties [inline]
setRenderingFlag(glc::RenderFlag flag)GLC_RenderProperties [inline]
setRenderingMode(glc::RenderMode mode)GLC_RenderProperties [inline]
unselect(void)GLC_RenderProperties [inline]
unUseMaterial(GLC_Material *)GLC_RenderProperties [inline]
useMaterial(GLC_Material *)GLC_RenderProperties [inline]
~GLC_RenderProperties()GLC_RenderProperties [virtual]

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