GLC_Viewport Member List

This is the complete list of members for GLC_Viewport, including all inherited members.
add3DWidget(GLC_3DViewInstance &widget)GLC_Viewport [inline]
addClipPlane(GLenum planeGlEnum, GLC_Plane *pPlane)GLC_Viewport
aspectRatio() const GLC_Viewport [inline]
backgroundColor(void) const GLC_Viewport [inline]
cameraHandle() const GLC_Viewport [inline]
clearBackground(const QColor &c) const GLC_Viewport [inline]
compositionMatrix() const GLC_Viewport [inline]
deleteBackGroundImage()GLC_Viewport
farClippingPlaneDist(void) const GLC_Viewport [inline]
forceAspectRatio(double)GLC_Viewport
frustum() const GLC_Viewport [inline]
GLC_Viewport(QGLWidget *GLWidget)GLC_Viewport
glExecuteCam(void)GLC_Viewport
initGl()GLC_Viewport
listOfIdInsideSquare(GLint x, GLint y, GLsizei width, GLsizei height)GLC_Viewport [private]
loadBackGroundImage(const QString &imageFile)GLC_Viewport
loadBackGroundImage(const QImage &image)GLC_Viewport
m_3DWidgetCollectionGLC_Viewport [private]
m_AspectRatioGLC_Viewport [private]
m_BackgroundColorGLC_Viewport [private]
m_ClipPlanesHashGLC_Viewport [private]
m_dDistanceMiniGLC_Viewport [private]
m_DistanceMaxGLC_Viewport [private]
m_FrustumGLC_Viewport [private]
m_MinimumDynamicRatioSizeGLC_Viewport [private]
m_MinimumStaticPixelSizeGLC_Viewport [private]
m_MinimumStaticRatioSizeGLC_Viewport [private]
m_pImagePlaneGLC_Viewport [private]
m_pQGLWidgetGLC_Viewport [private]
m_ProjectionMatrixGLC_Viewport [private]
m_pViewCamGLC_Viewport [private]
m_SelectionSquareSizeGLC_Viewport [private]
m_UseClipPlaneGLC_Viewport [private]
m_UseParallelProjectionGLC_Viewport [private]
m_ViewAngleGLC_Viewport [private]
m_ViewTangentGLC_Viewport [private]
m_WindowHSizeGLC_Viewport [private]
m_WindowVSizeGLC_Viewport [private]
mapNormalyzePosMouse(double Posx, double Posy) const GLC_Viewport
mapNormalyzeToOpenGLScreen(double x, double y)GLC_Viewport
mapPosMouse(GLdouble Posx, GLdouble Posy) const GLC_Viewport
mapToOpenGLScreen(int x, int y)GLC_Viewport
meaningfulIdInsideSquare(GLint x, GLint y, GLsizei width, GLsizei height)GLC_Viewport [private]
minimumDynamicPixelCullingRatio() const GLC_Viewport [inline]
minimumPixelCullingSize() const GLC_Viewport [inline]
minimumStaticPixelCullingRatio() const GLC_Viewport [inline]
nearClippingPlaneDist(void) const GLC_Viewport [inline]
normalyseMousePosition(int x, int y)GLC_Viewport
projectionMatrix() const GLC_Viewport [inline]
qGLWidgetHandle()GLC_Viewport [inline]
reframe(const GLC_BoundingBox &box)GLC_Viewport
removeAllClipPlane()GLC_Viewport
removeClipPlane(GLenum planeGlEnum)GLC_Viewport
render3DWidget()GLC_Viewport
renderAndSelect(int x, int y)GLC_Viewport
renderImagePlane()GLC_Viewport [private]
selectBody(GLC_3DViewInstance *, int x, int y)GLC_Viewport
selectInsideSquare(int x1, int y1, int x2, int y2)GLC_Viewport
selectionFrustum(int, int) const GLC_Viewport
selectionSquareSize() const GLC_Viewport [inline]
selectOnPreviousRender(int x, int y)GLC_Viewport
selectPrimitive(GLC_3DViewInstance *, int x, int y)GLC_Viewport
setBackgroundColor(QColor setColor)GLC_Viewport
setDistMax(double DistMax)GLC_Viewport
setDistMin(double DistMin)GLC_Viewport
setDistMinAndMax(const GLC_BoundingBox &bBox)GLC_Viewport
setMinimumPixelCullingSize(int size)GLC_Viewport [inline]
setSelectionSquareSize(GLsizei size)GLC_Viewport [inline]
setToOrtho(bool useOrtho)GLC_Viewport
setViewAngle(double TargetFov)GLC_Viewport [inline]
setWinGLSize(int HSize, int VSize)GLC_Viewport
unproject(const QList< int > &) const GLC_Viewport
unProject(int, int) const GLC_Viewport
updateAspectRatio()GLC_Viewport
updateFrustum(GLC_Matrix4x4 *pMat=NULL)GLC_Viewport [inline]
updateMinimumRatioSize()GLC_Viewport [private]
updateProjectionMat(void)GLC_Viewport
useClipPlane(bool flag)GLC_Viewport
useOrtho() const GLC_Viewport [inline]
viewAngle() const GLC_Viewport [inline]
viewHSize() const GLC_Viewport [inline]
viewTangent() const GLC_Viewport [inline]
viewVSize() const GLC_Viewport [inline]
widget3dCollectionHandle()GLC_Viewport [inline]
~GLC_Viewport()GLC_Viewport [virtual]

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