GLC_WorldTo3dxml Member List

This is the complete list of members for GLC_WorldTo3dxml, including all inherited members.
addImageTextureTo3dxml(const QImage &image, const QString &fileName)GLC_WorldTo3dxml [private]
addManifest()GLC_WorldTo3dxml [private]
colorToString(const QColor &color)GLC_WorldTo3dxml [private]
Compressed3dxml enum valueGLC_WorldTo3dxml
continu()GLC_WorldTo3dxml [private]
currentQuantum(int)GLC_WorldTo3dxml [signal]
Exploded3dxml enum valueGLC_WorldTo3dxml
exportAssemblyFromOccurence(const GLC_StructOccurence *pOccurence)GLC_WorldTo3dxml [private]
exportAssemblyStructure()GLC_WorldTo3dxml [private]
exportReferenceTo3DRep(const GLC_3DRep *p3DRep, const QString &fullFileName)GLC_WorldTo3dxml
exportTo3dxml(const QString &filename, GLC_WorldTo3dxml::ExportType exportType, bool exportMaterial=true)GLC_WorldTo3dxml
ExportType enum nameGLC_WorldTo3dxml
GLC_WorldTo3dxml(const GLC_World &world, bool threaded=true)GLC_WorldTo3dxml
instancePath(const GLC_StructOccurence *pOccurence)GLC_WorldTo3dxml [private]
m_3dxmlFileSetGLC_WorldTo3dxml [private]
m_AbsolutePathGLC_WorldTo3dxml [private]
m_CurrentIdGLC_WorldTo3dxml [private]
m_ExportMaterialGLC_WorldTo3dxml [private]
m_ExportTypeGLC_WorldTo3dxml [private]
m_FileNameGLC_WorldTo3dxml [private]
m_FileNameIncrementGLC_WorldTo3dxml [private]
m_GeneratorGLC_WorldTo3dxml [private]
m_InstanceRepGLC_WorldTo3dxml [private]
m_InstanceToIdHashGLC_WorldTo3dxml [private]
m_IsThreadedGLC_WorldTo3dxml [private]
m_ListOfOverLoadedOccurenceGLC_WorldTo3dxml [private]
m_MaterialIdTo3dxmlImageIdGLC_WorldTo3dxml [private]
m_MaterialIdToMaterialIdGLC_WorldTo3dxml [private]
m_MaterialIdToMaterialNameGLC_WorldTo3dxml [private]
m_MaterialIdToTexture3dxmlNameGLC_WorldTo3dxml [private]
m_p3dxmlArchiveGLC_WorldTo3dxml [private]
m_pCurrentFileGLC_WorldTo3dxml [private]
m_pCurrentZipFileGLC_WorldTo3dxml [private]
m_pIsInteruptedGLC_WorldTo3dxml [private]
m_pOutStreamGLC_WorldTo3dxml [private]
m_pReadWriteLockGLC_WorldTo3dxml [private]
m_ReferenceRepTo3dxmlFileNameGLC_WorldTo3dxml [private]
m_ReferenceRepToIdHashGLC_WorldTo3dxml [private]
m_ReferenceToIdHashGLC_WorldTo3dxml [private]
m_WorldGLC_WorldTo3dxml [private]
matrixString(const GLC_Matrix4x4 &matrix)GLC_WorldTo3dxml [private]
representationFileName(const GLC_3DRep *pRep)GLC_WorldTo3dxml [private]
setGeneratorName(const QString &generator)GLC_WorldTo3dxml [inline]
setInterupt(QReadWriteLock *pReadWriteLock, bool *pInterupt)GLC_WorldTo3dxml
setStreamWriterToFile(const QString &fileName)GLC_WorldTo3dxml [private]
StructureOnly enum valueGLC_WorldTo3dxml
symplifyName(QString name)GLC_WorldTo3dxml [private]
write3DRep(const GLC_3DRep *pRep, const QString &fileName)GLC_WorldTo3dxml [private]
writeAllMaterialRelatedFilesIn3dxml()GLC_WorldTo3dxml [private]
writeCatMaterialRef(const QList< GLC_Material * > &materialList)GLC_WorldTo3dxml [private]
writeCatRepImageFile(const QList< GLC_Material * > &materialList)GLC_WorldTo3dxml [private]
writeCATRepresentationImage(const GLC_Material *pMat, unsigned int id)GLC_WorldTo3dxml [private]
writeEdges(const GLC_Mesh *pMesh)GLC_WorldTo3dxml [private]
writeExtensionAttributes(GLC_Attributes *pAttributes)GLC_WorldTo3dxml [private]
writeGeometry(const GLC_Mesh *pMesh)GLC_WorldTo3dxml [private]
writeGeometryFace(const GLC_Mesh *pMesh, int lod, GLC_uint materialId)GLC_WorldTo3dxml [private]
writeHeader()GLC_WorldTo3dxml [private]
writeImageFileIn3dxml(const QList< GLC_Material * > &materialList)GLC_WorldTo3dxml [private]
writeInstance3D(const GLC_StructInstance *pInstance, unsigned int parentId)GLC_WorldTo3dxml [private]
writeInstanceRep(const GLC_3DRep *p3DRep, unsigned int parentId)GLC_WorldTo3dxml [private]
writeLineAttributes(const QColor &color)GLC_WorldTo3dxml [private]
writeMaterial(const GLC_Material *pMaterial)GLC_WorldTo3dxml [private]
writeMaterialAttributtes(const QString &name, const QString &type, const QString &value)GLC_WorldTo3dxml [private]
writeMaterialToCatMaterialRef(const GLC_Material *pMat, unsigned int *id)GLC_WorldTo3dxml [private]
writeOccurenceDefaultViewProperty(const GLC_StructOccurence *pOccurence)GLC_WorldTo3dxml [private]
writeReference3D(const GLC_StructReference *pRef)GLC_WorldTo3dxml [private]
writeReferenceRep(const GLC_3DRep *p3DRep)GLC_WorldTo3dxml [private]
writeSurfaceAttributes(const GLC_Material *pMaterial)GLC_WorldTo3dxml [private]
xmlFileName(QString fileName)GLC_WorldTo3dxml [private]
~GLC_WorldTo3dxml()GLC_WorldTo3dxml [virtual]

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