- cacheIsUsed()
: GLC_State
- CalcInterpolAngulaireMat()
: GLC_Interpolator
- CalcInterpolLineaireMat()
: GLC_Interpolator
- CalcInterpolMat()
: GLC_Interpolator
- cameraHandle()
: GLC_Viewport
, GLC_3DWidgetManagerHandle
- canBeAddedToChildren()
: GLC_StructOccurence
- canBeDeleted()
: GLC_Shader
- canBeLoaded()
: GLC_Factory
- center()
: GLC_BoundingBox
, GLC_Axis
, GLC_CuttingPlane
- changeGroup()
: GLC_ObjToWorld
- changeShadingGroup()
: GLC_3DViewCollection
- checkFileValidity()
: GLC_3dxmlToWorld
- checkForXmlError()
: GLC_3dxmlToWorld
, GLC_ColladaToWorld
- child()
: GLC_StructOccurence
- childAt()
: GLC_OctreeNode
- childCount()
: GLC_OctreeNode
, GLC_StructOccurence
- children()
: GLC_StructOccurence
- childrenReferences()
: GLC_StructOccurence
- chooseContext()
: GLC_Context
- choseLod()
: GLC_3DViewInstance
- chunckID()
: GLC_MeshData
, GLC_PrimitiveGroup
, GLC_Sphere
, GLC_WireData
, GLC_Material
, GLC_BoundingBox
, GLC_3DRep
, GLC_Cone
, GLC_Cylinder
, GLC_Lod
, GLC_Mesh
- clean()
: GLC_3DRep
- clear()
: GLC_3DRep
, GLC_Geometry
, GLC_Line
, GLC_Mesh
, GLC_MeshData
, GLC_PointCloud
, GLC_Polylines
, GLC_PrimitiveGroup
, GLC_Rep
, GLC_WireData
, GLC_RenderProperties
, GLC_3dsToWorld
, GLC_3dxmlToWorld
, GLC_ColladaToWorld
, GLC_ObjToWorld
, GLC_OffToWorld
, GLC_StlToWorld
, GLC_3DViewCollection
, GLC_3DViewInstance
, GLC_Attributes
, GLC_Octree
, GLC_SelectionSet
, GLC_SpacePartitioning
, GLC_World
, GLC_3DWidgetManager
, GLC_3DWidgetManagerHandle
- clearBackground()
: GLC_Viewport
- clearGeometry()
: GLC_Geometry
- clearMaterialHash()
: GLC_3dxmlToWorld
- clearMeshWireAndBoundingBox()
: GLC_Mesh
- clearMoverRepresentation()
: GLC_Mover
- clearOverwritePrimitiveMaterials()
: GLC_RenderProperties
- clearSelectedPrimitives()
: GLC_RenderProperties
- clearWireAndBoundingBox()
: GLC_Geometry
- clone()
: GLC_3DRep
, GLC_Arrow
, GLC_Box
, GLC_Circle
, GLC_Cone
, GLC_Cylinder
, GLC_Disc
, GLC_Geometry
, GLC_Line
, GLC_Mesh
, GLC_Point
, GLC_PointCloud
, GLC_PointSprite
, GLC_Polylines
, GLC_Rectangle
, GLC_Rep
, GLC_Sphere
, GLC_FlyMover
, GLC_Mover
, GLC_PanMover
, GLC_RepCrossMover
, GLC_RepFlyMover
, GLC_RepMover
, GLC_RepTrackBallMover
, GLC_SetTargetMover
, GLC_TrackBallMover
, GLC_TsrMover
, GLC_TurnTableMover
, GLC_ZoomMover
, GLC_StructOccurence
, GLC_AbstractManipulator
, GLC_PullManipulator
, GLC_RotationManipulator
- close()
: GLC_ErrorLog
, GLC_TraceLog
, GLC_BSRep
- coefA()
: GLC_Plane
- coefB()
: GLC_Plane
- coefC()
: GLC_Plane
- coefD()
: GLC_Plane
- ColladaNode()
: GLC_ColladaToWorld::ColladaNode
- ColladaVertice()
: GLC_ColladaToWorld::ColladaVertice
- collection()
: GLC_World
, GLC_WorldHandle
- collectionHandle()
: GLC_SpacePartitioning
- color()
: GLC_CuttingPlane
- colorAttributeId()
: GLC_Shader
- ColorPearVertexIsAcivated()
: GLC_Mesh
- colorPerVertex()
: GLC_Geometry
- colorToString()
: GLC_WorldTo3dxml
- colorVector()
: GLC_MeshData
, GLC_WireData
- colorVectorHandle()
: GLC_MeshData
- combine()
: GLC_BoundingBox
- composeMatrixNode()
: GLC_ColladaToWorld
- compositionMatrix()
: GLC_Viewport
- compressionIsUsed()
: GLC_CacheManager
- compressionLevel()
: GLC_CacheManager
- computeBoundingBox()
: GLC_3DViewInstance
- computeNormal()
: GLC_ObjToWorld
, GLC_OffToWorld
- computeNormalOfCurrentPrimitiveOfCurrentMesh()
: GLC_ColladaToWorld
- computeRadius()
: GLC_RepTrackBallMover
- computeVboOffset()
: GLC_PrimitiveGroup
- constantAttenuation()
: GLC_Light
- contains()
: GLC_ObjMtlLoader
, GLC_3DViewCollection
, GLC_Attributes
, GLC_SelectionSet
, GLC_3DRep
- contains3DWidget()
: GLC_3DWidgetManager
, GLC_3DWidgetManagerHandle
- containsAttributes()
: GLC_StructInstance
, GLC_StructReference
- containsFan()
: GLC_PrimitiveGroup
- containsFanGroupId()
: GLC_PrimitiveGroup
- containsFans()
: GLC_Mesh
- containsLod()
: GLC_Mesh
- containsMaterial()
: GLC_Geometry
- containsOccurence()
: GLC_World
, GLC_WorldHandle
- containsStrip()
: GLC_PrimitiveGroup
- containsStripGroupId()
: GLC_PrimitiveGroup
- containsStrips()
: GLC_Mesh
- containsTriangles()
: GLC_PrimitiveGroup
, GLC_Mesh
- containsTrianglesGroupId()
: GLC_PrimitiveGroup
- context()
: GLC_Texture
- continu()
: GLC_WorldTo3dxml
- coordinate()
: GLC_Point
- copyBulkData()
: GLC_Mesh
- copyIboToClientSide()
: GLC_Lod
- copyIndex()
: GLC_Mesh
- copyVboToClientSide()
: GLC_3DRep
, GLC_Geometry
, GLC_Mesh
, GLC_WireData
, GLC_MeshData
- count()
: GLC_SelectionSet
- create3DRep()
: GLC_3dsToWorld
- create3DrepFrom3dxmlRep()
: GLC_3dxmlToWorld
- create3DRepFromFile()
: GLC_Factory
- create3DviewInstance()
: GLC_Axis
- create3DViewInstance()
: GLC_StructOccurence
- create3DviewInstance()
: GLC_3DWidget
, GLC_CuttingPlane
- createAndCompileProgrammShader()
: GLC_Shader
- createBox()
: GLC_Factory
, GLC_Octree
, GLC_Factory
- createBoxWithMaterial()
: GLC_Octree
- createCircle()
: GLC_Factory
- createCone()
: GLC_Factory
- createCrossInstance()
: GLC_RepCrossMover
- createCuttingPlane()
: GLC_Factory
- createCylinder()
: GLC_Factory
- createDefaultMoverController()
: GLC_Factory
- createFileLoader()
: GLC_Factory
- createIBO()
: GLC_Lod
- createLine()
: GLC_Factory
- createMatComp()
: GLC_Camera
- createMaterial()
: GLC_Factory
- createMesh()
: GLC_Sphere
, GLC_ColladaToWorld
- createMeshAndWire()
: GLC_Box
, GLC_Disc
, GLC_Rectangle
, GLC_Cylinder
, GLC_Cone
- createMeshes()
: GLC_3dsToWorld
- createMeshFromGivenLod()
: GLC_Mesh
- createMeshOfGivenLod()
: GLC_Mesh
- createOccurenceFromNode()
: GLC_ColladaToWorld
- createPoint()
: GLC_Factory
- createPointCloud()
: GLC_Factory
- createPointSprite()
: GLC_Factory
- createRectangle()
: GLC_Factory
- createReferenceRep()
: GLC_3dxmlToWorld
- createRepresentation()
: GLC_RepFlyMover
- createSceneGraph()
: GLC_ColladaToWorld
- createSphere()
: GLC_Factory
- createTexture()
: GLC_Factory
- createUnfoldedTree()
: GLC_3dxmlToWorld
- createVBOs()
: GLC_MeshData
- createWire()
: GLC_Arrow
, GLC_Circle
, GLC_Line
, GLC_Box
- CreateWorldFrom3ds()
: GLC_3dsToWorld
- createWorldFrom3dxml()
: GLC_3dxmlToWorld
- CreateWorldFromBSRep()
: GLC_BSRepToWorld
- CreateWorldFromCollada()
: GLC_ColladaToWorld
- createWorldFromFile()
: GLC_Factory
, GLC_FileLoader
- CreateWorldFromObj()
: GLC_ObjToWorld
- CreateWorldFromOff()
: GLC_OffToWorld
- CreateWorldFromStl()
: GLC_StlToWorld
- createWorldStructureFrom3dxml()
: GLC_Factory
- current()
: GLC_Context
- currentBodyIndex()
: GLC_RenderProperties
- currentCacheManager()
: GLC_State
- currentContext()
: GLC_ContextManager
- currentContextExists()
: GLC_ContextManager
- CurrentObjMesh()
: GLC_ObjToWorld::CurrentObjMesh
- currentQuantum()
: GLC_3dsToWorld
, GLC_ObjToWorld
, GLC_Factory
, GLC_ColladaToWorld
, GLC_FileLoader
, GLC_StlToWorld
, GLC_3dxmlToWorld
, GLC_OffToWorld
, GLC_WorldTo3dxml
- currentShaderHandle()
: GLC_Shader
©2005-2011 Laurent Ribon