glc_colladatoworld.cpp File Reference

#include "glc_colladatoworld.h"
#include "../sceneGraph/glc_world.h"
#include "../glc_fileformatexception.h"
#include "../maths/glc_geomtools.h"
#include "../glc_factory.h"
#include "glc_xmlutil.h"

Go to the source code of this file.

Variables

static QString prefixNodeId = "GLC_LIB_COLLADA_ID_"
static int currentNodeId = 0

Variable Documentation

int currentNodeId = 0 [static]
QString prefixNodeId = "GLC_LIB_COLLADA_ID_" [static]

Definition at line 30 of file glc_colladatoworld.cpp.

Referenced by GLC_ColladaToWorld::loadNode().

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