glc_rectangle.h

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00001 /****************************************************************************
00002 
00003  This file is part of the GLC-lib library.
00004  Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net)
00005  http://glc-lib.sourceforge.net
00006 
00007  GLC-lib is free software; you can redistribute it and/or modify
00008  it under the terms of the GNU Lesser General Public License as published by
00009  the Free Software Foundation; either version 3 of the License, or
00010  (at your option) any later version.
00011 
00012  GLC-lib is distributed in the hope that it will be useful,
00013  but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  GNU Lesser General Public License for more details.
00016 
00017  You should have received a copy of the GNU Lesser General Public License
00018  along with GLC-lib; if not, write to the Free Software
00019  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00020 
00021  *****************************************************************************/
00022 
00024 
00025 #ifndef GLC_RECTANGLE_H_
00026 #define GLC_RECTANGLE_H_
00027 
00028 #include "glc_mesh.h"
00029 
00030 #include "../glc_config.h"
00031 
00034 
00037 
00038 class GLC_LIB_EXPORT GLC_Rectangle : public GLC_Mesh
00039 {
00040 
00042 
00044 
00045 public:
00047         GLC_Rectangle();
00048 
00050         GLC_Rectangle(double l1, double l2);
00051 
00053         GLC_Rectangle(const GLC_Rectangle&);
00054 
00056         virtual ~GLC_Rectangle();
00058 
00059 
00061 
00062 public:
00064         inline double length1() const
00065         { return m_L1;}
00066 
00068         inline double length2() const
00069         { return m_L2;}
00070 
00072         virtual GLC_Geometry* clone() const;
00073 
00075         virtual const GLC_BoundingBox& boundingBox(void);
00076 
00078 
00079 
00081 
00082 public:
00084         GLC_Rectangle& setRectangle(double l1, double l2);
00085 
00087         void setLength1(double l1);
00088 
00090         void setLength2(double l2);
00091 
00093 
00095 
00097 
00098 private:
00099 
00101 
00103         virtual void glDraw(const GLC_RenderProperties&);
00104 
00106 
00108 
00110 
00111 private:
00113         void createMeshAndWire();
00115 
00116 
00118 // Private members
00120 private:
00122         double m_L1;
00123 
00125         double m_L2;
00126 
00127 };
00128 
00129 #endif /* GLC_RECTANGLE_H_ */

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©2005-2011 Laurent Ribon