glc_reptrackballmover.h

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00001 /****************************************************************************
00002 
00003  This file is part of the GLC-lib library.
00004  Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net)
00005  http://glc-lib.sourceforge.net
00006 
00007  GLC-lib is free software; you can redistribute it and/or modify
00008  it under the terms of the GNU Lesser General Public License as published by
00009  the Free Software Foundation; either version 3 of the License, or
00010  (at your option) any later version.
00011 
00012  GLC-lib is distributed in the hope that it will be useful,
00013  but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  GNU Lesser General Public License for more details.
00016 
00017  You should have received a copy of the GNU Lesser General Public License
00018  along with GLC-lib; if not, write to the Free Software
00019  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00020 
00021  *****************************************************************************/
00023 
00024 #ifndef GLC_REPTRACKBALLMOVER_H_
00025 #define GLC_REPTRACKBALLMOVER_H_
00026 
00027 #include "glc_repmover.h"
00028 #include "../geometry/glc_circle.h"
00029 #include "../sceneGraph/glc_3dviewinstance.h"
00030 
00031 #include "../glc_config.h"
00032 
00035 
00036 
00037 class GLC_LIB_EXPORT GLC_RepTrackBallMover : public GLC_RepMover
00038 {
00039 public:
00041         GLC_RepTrackBallMover(GLC_Viewport*);
00042 
00044         GLC_RepTrackBallMover(const GLC_RepTrackBallMover&);
00045 
00046         // Destructor
00047         virtual ~GLC_RepTrackBallMover();
00048 
00049 
00051 
00053 
00054 
00055         virtual GLC_RepMover* clone() const;
00057 
00059 
00061 
00062 public:
00063 
00065         virtual void init();
00066 
00068         virtual void update();
00069 
00071         virtual void setMainColor(const QColor& color);
00072 
00074         inline void setRatio(double ratio)
00075         {m_Ratio= ratio;}
00076 
00078 
00080 
00082 
00083 public:
00085         virtual void glDraw();
00086 
00088 
00090 // Private services Functions
00092 private:
00094         void computeRadius();
00095 
00097 // Private Members
00099 private:
00101         double m_Radius;
00103         GLC_Circle m_MainCircle;
00105         GLC_3DViewInstance m_Arc1;
00107         GLC_Matrix4x4 m_MatArc1;
00109         GLC_3DViewInstance m_Arc2;
00111         GLC_Matrix4x4 m_MatArc2;
00113         double m_Ratio;
00114 
00115 };
00116 
00117 #endif /* GLC_REPTRACKBALLMOVER_H_ */

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©2005-2011 Laurent Ribon