glc_rotationmanipulator.h

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00001 /****************************************************************************
00002 
00003  This file is part of the GLC-lib library.
00004  Copyright (C) 2005-2008 Laurent Ribon (laumaya@users.sourceforge.net)
00005  http://glc-lib.sourceforge.net
00006 
00007  GLC-lib is free software; you can redistribute it and/or modify
00008  it under the terms of the GNU Lesser General Public License as published by
00009  the Free Software Foundation; either version 3 of the License, or
00010  (at your option) any later version.
00011 
00012  GLC-lib is distributed in the hope that it will be useful,
00013  but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  GNU Lesser General Public License for more details.
00016 
00017  You should have received a copy of the GNU Lesser General Public License
00018  along with GLC-lib; if not, write to the Free Software
00019  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
00020 
00021  *****************************************************************************/
00023 
00024 #ifndef GLC_ROTATIONMANIPULATOR_H_
00025 #define GLC_ROTATIONMANIPULATOR_H_
00026 
00027 #include "../glc_config.h"
00028 #include "glc_abstractmanipulator.h"
00029 #include "../maths/glc_line3d.h"
00030 
00031 class GLC_Viewport;
00032 
00035 
00038 
00039 class GLC_LIB_EXPORT GLC_RotationManipulator : public GLC_AbstractManipulator
00040 {
00042 
00044 
00045 public:
00047         GLC_RotationManipulator(GLC_Viewport* pViewport, const GLC_Line3d& rotationLine);
00048 
00050         GLC_RotationManipulator(const GLC_RotationManipulator& rotationmanipulator);
00051 
00053         virtual ~GLC_RotationManipulator();
00054 
00056 
00058 
00060 
00061 public:
00063         virtual GLC_AbstractManipulator* clone() const;
00064 
00066         inline GLC_Line3d rotationLine() const
00067         {return m_RotationLine;}
00068 
00070 
00072 
00074 
00075 public:
00077         void setRotationLine(const GLC_Line3d line)
00078         {m_RotationLine= line;}
00079 
00081 
00083 // Protected services function
00085 protected:
00087         virtual GLC_Matrix4x4 doManipulate(const GLC_Point3d& newPoint, const GLC_Vector3d& projectionDirection);
00088 
00090 // Private Member
00092 private:
00094         GLC_Line3d m_RotationLine;
00095 
00096 };
00097 
00098 #endif /* GLC_ROTATIONMANIPULATOR_H_ */

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©2005-2011 Laurent Ribon